Gadgets
International Space Station Being Prepped for New Solar Panels
The spacewalkers had to lug out the hundreds of pounds of mounting brackets and struts in 8-foot (2.5-meter) duffle-style bags. The equipment was so big and awkward that it had to be taken apart like furniture, just to get through the hatch.
Some of the attachment locations required extra turns of the power drill and still weren’t snug enough, as indicated by black lines. The astronauts had to use a ratchet wrench to deal with the more stubborn bolts, which slowed them down. At one point, they were two hours behind.
“Whoever painted this black line painted outside the lines a little bit,” Glover said at one particularly troublesome spot.
“We’ll work on our kindergarten skills over here,” Mission Control replied, urging him to move on.
With more people and experiments flying on the space station, more power will be needed to keep everything running, according to NASA. The six new solar panels — to be delivered in pairs by SpaceX over the coming year or so — should boost the station’s electrical capability by as much as 30 percent.
Rubins and Glover tackled the struts for the first two solar panels, due to launch in June. Their spacewalk ended up lasting seven hours, a bit longer than planned.
“Really appreciate your hard work. I know there were a lot of challenges,” Mission Control radioed.
The eight solar panels up there now are 12 to 20 years old — most of them past their design lifetime and deteriorating. Each panel is 112 feet (34 meters) long by 39 feet (12 meters) wide. Tip to tip counting the center framework, each pair stretches 240 feet (73 meters), longer than a Boeing 777′s wingspan.
Boeing is supplying the new roll-up panels, about half the size of the old ones but just as powerful thanks to the latest solar cell technology. They’ll be placed at an angle above the old ones, which will continue to operate.
A prototype was tested at the space station in 2017.
Rubins’ helmet featured a new high-definition camera that provided stunning views, particularly those showing the vivid blue Earth 270 miles (435 kilometers) below. “Pretty fantastic,” observed Mission Control.
Sunday’s spacewalk was the third for infectious disease specialist Rubins and Navy pilot Glover — both of whom could end up flying to the moon.
They’re among 18 astronauts newly assigned to NASA’s Artemis moon-landing programme. The next moonwalkers will come from this group.
Last week, Vice President Kamala Harris put in a congratulatory call to Glover, the first African American astronaut to live full time at the space station. NASA released the video exchange Saturday.
“The history making that you are doing, we are so proud of you,” Harris said. Like other firsts, Glover replied, it won’t be the last. “We want to make sure that we can continue to do new things,” he said.
Rubins will float back out Friday with Japanese astronaut Soichi Noguchi to wrap up the solar panel prep work, and to vent and relocate ammonia coolant hoses.
Glover and Noguchi were among four astronauts arriving via SpaceX in November. Rubins launched from Kazakhstan in October alongside two Russians. They’re all scheduled to return to Earth this spring.
Gadgets
Microsoft Partners With Inworld to Bring AI Game Development Tools to Xbox
“At Xbox, we believe that with better tools, creators can make even more extraordinary games,” Haiyan Zhang, GM, Xbox Gaming AI, said in a blog post. “This partnership will bring together: Inworld’s expertise in working with generative AI models for character development, Microsoft’s cutting-edge cloud-based AI solutions including Azure OpenAI Service, Microsoft Research’s technical insights into the future of play, and Team Xbox’s strengths in revolutionizing accessible and responsible creator tools for all developers.”
The aforementioned AI design copilot is a toolset that will help game designers turn prompts into scripts and dialogue trees. In contrast, the character runtime will enable dynamically generated plot beats and quests. We’ve already seen heavy AI integration in games by way of procedural generation — a more recent example being the 1000+ planets in Starfield. Not to mention, enemy AI has been around for way longer.
Inworld made headlines in August when it launched a modded story mode for Grand Theft Auto V, Sentient Streets, in which players had to investigate the rise of a bizarre AI-worshipping cult — a segment loaded with characters that spoke in AI-generated dialogue, on the fly. The mod was later taken down by publisher Take-Two, leaving a permanent strike on the creator Bloc’s YouTube channel. As per The Verge, Inworld’s AI technology can also be used for narration in top-down RPGs to warn players about any events awaiting off-screen and respond to questions like we’ve seen in the past year with AI chatbots like ChatGPT and Bing Chat. Microsoft has also been heavily banking on artificial intelligence, having made a $10 billion (about Rs. 83,254 crore) investment in OpenAI. The company has also integrated AI tools into its popular suite of services and also added an AI copilot to Windows.
Despite being a Microsoft-affiliated AI toolset, it would be interesting to see whether titles using them will be allowed to thrive on other platforms. In July, Valve claimed that it would be cracking down on games that included AI-generated assets if the developer didn’t own the copyright to the piece of art. For the uninitiated, when you insert a prompt to create something in AI, the software simply repurposes existing assets found online and mushes them together — basically stealing from other artists and writers without appropriate commercial licenses. Infringing them would lead to the game not being distributed on Steam, forcing the developers to seek proper licenses for the asset by reaching out to the AI companies involved. It’s unclear how Microsoft’s partnership will play out — as long as AI content is being used as a catalyst to innovate and create something new, it should be fine.
Gadgets
BSNL Offers Free 4G SIM Upgrade: Here’s How to Get It
In a post on X shared by BSNL’s Andhra Pradesh (@bsnl_ap_circle) unit, the company confirmed that BSNL users can upgrade their older 2G or 3G SIMs to a 4G SIM for free. Not only will the upgrade be free, but a promotional image shared with the post suggests that users who opt for the upgrade will also receive 4GB of free data that will be valid for three months. It is speculated that BSNL is aiming to boost its upcoming 4G services with this offer. The announcement was first spotted by Telecom Talk.
To access the free data offer and the free upgrade, BSNL users are requested to get in touch with executives at BSNL’s Customer Service Centre, franchisee or retailer stores, or contact one of their Direct Selling Agents (DSA). The promo image also adds in a finer print that the offer is available with certain terms and conditions, but hasn’t detailed any, so far.
Reliance’s Jio recently launched the 4G-supported Bharat B1 feature phone in India. The handset is priced at Rs. 1,299 in India. Alongside 4G connectivity, the phone comes with JioCinema and JioSaavn applications pre-installed.
The Jio Bharat B1 is equipped with the JioPay application, which is said to allow users to make UPI payments. Aiming to increase accessibility, the phone supports 23 languages overall, including multiple regional languages.
Gadgets
Realme GT 5 Pro Teased to Feature 3,000 Nits Display; More Details Revealed
Realme, via Weibo, announced the arrival of the Realme GT 5 Pro in China. The display of the handset is confirmed to offer 3000 nits peak brightness. It has also been teased to offer heat dissipation with a surface area of around 10,000mm2. It is confirmed to ship with Qualcomm’s new Snapdragon 8 Gen 3 SoC. The post doesn’t specify the exact launch date of the smartphone, however, given the release of the teasers, the launch could be just around the corner.
The Realme GT 5 Pro has been in the news a lot lately. It is expected to feature a 6.78-inch (1,264×2,780 pixels) AMOLED display and is tipped to come in 8GB, 12GB, and 16GB RAM options along with 128GB, 256GB, 512GB, and 1TB inbuilt storage options.
For optics, the Realme GT 5 Pro is said to have a triple rear camera unit comprising two 50-megapixel sensors and an 8-megapixel shooter at the rear. The camera setup might include a Sony LYTIA LYT808 sensor, an OmniVision OV08D10 secondary sensor, and a Sony IMX890 telephoto sensor. For selfies, there could be a 32-megapixel sensor at the front. It is said to carry a 5,400mAh battery with support for 100W wired charging and 50W wireless charging.
The Realme GT 5 Pro is expected to come with upgrades over Realme GT 5. The latter was launched in China in August with a price tag of CNY 2,999 for the base model with 12GB of RAM and 256GB of storage.
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