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ASRock Phantom Gaming Radeon RX 6600 XT performance

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ASRock Phantom Gaming Radeon RX 6600 XT performance
There’s still no end in sight to the insane graphics card shortage and resulting price spikes that have turned our market upside down. For over a year now, it has been virtually impossible to find a graphics card in India selling at anywhere near its MSRP – people have been forced to pay double or even triple what might be considered reasonable prices, and second-hand or low-end models are often the only choices left to those without unlimited budgets.

We had hoped to see things improve on the supply side with a little more competition thanks to AMD’s recent resurgence. More options in the market should mean better chances for consumers to find something that works in terms of price and performance. However, while AMD’s official price in India is Rs. 31,990 (plus taxes), the situation on the ground is still dire with poor availability and outrageous markups.

We’ve already reviewed the Radeon RX 6800 and Radeon RX 6800XT, which are high-end models aimed at enthusiasts who want to game at 4K. Now, a more affordable derivative, the Radeon RX 6600 XT, has landed up, and is getting the full review treatment today.

Based on the same RDNA2 architecture as its bigger siblings, AMD is targeting gamers who want to step up to full-HD 1080p gaming at high quality settings, with a bit of a push into 1440p and even 4K in less resource-hungry games. In an ideal market, this GPU should be a good upgrade option for anyone with a mainstream graphics card that’s three or more years old – but how much money should you actually be willing to pay for it? Read on to find out.

The ASRock Phantom Gaming Radeon RX 6600 XT delivers good 1080p performance in most games

AMD Radeon RX 6600 XT GPU architecture and specifications

The Radeon RX 6600 XT is not the most powerful GPU in its stack, but it does promise up-to-date features including ray tracing, support for FidelityFX Super Resolution (FSR) upscaling, DirectX 12 Ultimate, variable rate shading, and HDMI 2.1. These are things that let gamers enjoy visual quality improvements at comfortable frame rates and refresh rates, at reasonable resolutions. After all, a lot of people have 1080p monitors and aren’t even looking to upgrade to larger ones.

The Radeon RX 6600 XT GPU has 2,048 ‘stream processors’ clustered into 32 compute units, each of which also has its own ray accelerator logic. The reference ‘game clock’ which is the speed when not idling, is 2,359MHz, while the maximum boost clock is 2,589MHz. There’s 32MB of on-die Infinity Cache, which is said to be very fast, but there’s much less of it here than on the Radeon RX 6800 and RX 6800 XT. You also get H.264 and H.265 encode/decode plus VP9 and AV1 decode hardware acceleration up to certain resolutions and frame rates. Like its siblings, this GPU is fabricated on a 7nm process. All Radeon RX 6600 XT cards will have 8GB of GDDR6 memory on a 128-bit bus for up to 256GBps of memory bandwidth. AMD suggests a 160W TDP, which might change based on board partners’ custom designs.

AMD has made an interesting choice – the Radeon RX 6600 XT uses only eight PCIe lanes. It’s PCIe 4.0 compliant, so that still gives you the same bandwidth as 16 lanes of PCIe 3.0, but only on a platform that supports the newer standard. On an older system, being limited to eight lanes means you get only half the theoretical peak PCIe 3.0 bandwidth, even in an x16 slot. Few GPUs fully saturate their PCIe links but this might cause some slight bottlenecks.

You’ll also need a relatively modern PC to use AMD’s Smart Access Memory feature. This is an implementation of the Resizable BAR (Base Address Register) which allows a CPU to access your GPU’s entire memory capacity rather than the traditional 256MB limit, reducing latency. Some games can see up to 10 percent better performance.

radeon rx6600xt top ndtv radeon

The 8-pin PCIe power connector is at the end of the circuit board, but the cooler extends much farther

ASRock Phantom Gaming Radeon RX 6600 XT design and specifications

There is no reference design for this mid-range GPU tier, so all Radeon RX 6600 XT cards will ship with custom coolers designed by their manufacturers. ASRock has taken the idea of customisation very seriously, and we have a lot going on here in terms of design. First of all, this card is absolutely massive. It’s 305mm long, which is about 40mm longer than average high-end cards, and it will hang over the edge of a standard ATX motherboard. It’s thick enough to block three slots on your motherboard and is also taller than standard cards.

The three fans on the front all have notched blades which should help with airflow and noise reduction. Only the one in the middle has RGB LED lighting – its blades are transparent with a frosted finish, while the other two fans have translucent smoky grey blades. Whether its blades are spinning or idle, the central fan’s RGB LEDs are animated in a circular pattern which looks neat. There’s another panel on the top that also has RGB LEDs and an ASRock Phantom Gaming logo. You can sync the lights with the ones on a compatible ASRock motherboard, and tweak them using the downloadable software control panel.

If you look closely, you’ll see that the actual PCB of the card is not more than 190mm long. The rest of the space under the shroud is occupied entirely by aluminium heatsink fins. This also makes the single 8-pin PCIe power connector look like it’s placed in the middle of the card, but it’s at the end of the actual board where it should be. The metal backplate should give this entire contraption some rigidity which is good because it weighs 894g.

ASRock calls this card “OC Edition” on the box but speeds are only very slightly raised over stock – the game clock is 2428MHz while the boost clock is 2607MHz. You get three DisplayPort 1.4 and one HDMI 2.1 port on the rear. The card comes with plastic dust stoppers for all ports, plus a sled for the PCIe connector, which are nice touches, but there’s nothing else in the box. The company of course claims to have used high-end components. AMD’s stock recommendation is for a 500W power supply but ASRock has padded that to 550W.

radeon rx6600xt ports ndtv radeon

You get three DisplayPorts and one HDMI output, all with plastic dust caps

ASRock Phantom Gaming Radeon RX 6600 XT performance

The ASRock Phantom Gaming Radeon RX 6600 XT was provided for testing by AMD, since there are no reference cards. Our standard test bench consists of an AMD Ryzen 2700 CPU, ASRock X470 Taichi Ultimate motherboard, 2x8GB of G.Skill F4-3400C16D-16GSXW DDR4 RAM, a 1TB Samsung 860 Evo SSD, and a Corsair RM650 power supply. The monitor was a 4K Asus PB287Q. As this is a PCIe 3.0 platform, some of the benefits of all-new hardware as described above can’t be exploited. All the latest drivers and Windows 10 patches were applied at the time of testing.

Synthetic testing lets us compare different GPUs with identical workloads under identical conditions. The table below outlines how the new Radeon RX 6600 XT GPU fared against its prime competition, the GeForce RTX 3060, as well as a few other reference points in these industry-standard tests.

ASRock Phantom Gaming Radeon RX 6600 XT Asus Strix GeForce RTX 3060 OC Edition Asus TUF Gaming GeForce RTX 3060 Ti Nvidia GeForce RTX 2060 Super Founders Edition AMD Radeon RX 5700 XT
3DMark DLSS Feature Test (off / on) N/A 23.67fps / 58.94fps 32.06fps / 79.31fps N/A N/A
3DMark Port Royal 4,398 5,105 6,911 4,998 N/A
3DMark Time Spy 8,557 8,485 10,719 8,771 7,794
3DMark Time Spy Extreme 4,031 3,925 5,058 4,044 3,521
3DMark Fire Strike Extreme 11,695 9,851 13,334 10,049 10,221
3DMark Fire Strike Ultra 6,421 5,182 7,304 4,552 5,355
3DMark Ray Tracing Feature Test 11.16fps 19.8fps 27.2fps N/A N/A
Unigine Superposition (4K Optimised) 7,058 6,912 9,587 N/A N/A

Middle Earth: Shadow of War managed an average of 40fps running at its Ultra quality preset at 4K, but there were some dips with the lowest point touching 15fps and highs going up to 152fps, as reported by the built-in benchmark tool. Bringing the resolution down to 1440p allowed the average to rise to a very respectable 70fps.

Metro: Exodus comes with a separate benchmarking tool. Running at 1080p with the Extreme preset, the average frame rate was 38.49fps, which shows that even at this resolution, some games can push too hard for this GPU. Stepping down to the Ultra preset raised the frame rate average to 64.5fps, and at Normal quality, that rose again to 89.06fps. Moving on to Troy: A Total War Saga’s Battle benchmark mode, the average frame rate was 21.5fps at 4K and Ultra quality. Choosing the more realistic High quality setting at 1080p resulted in an average of 50.02fps.

Far Cry 5 ran at 70fps on average at 1080p, 63fps at 1440p, and 49fps at 4K, using the Ultra preset. Assassin’s Creed: Odyssey is a bit more demanding, and ran at 34fps on average at 4K. It took a step down in resolution to 1440p as well as reducing the image quality to the High preset to get an average of 42fps.

Playing through one of Doom Eternal’s Master Levels, this game showed just how well it can run even on mid-range hardware. With the quality set to Ultra Nightmare and the resolution at 4K, this game had no trouble pushing out a solid 60+fps while running around, and only dipped to about 50fps in intense battles. There was a little mild tearing but no major stutters. The Witcher 3: Wild Hunt also played smoothly at around 95fps while walking around, with the resolution set to 1440p and both graphics and post-processing set to High.

Mid-range hardware is a great use case for AMD’s new FidelityFX Super Resolution feature which allows games to be rendered at lower resolutions and then use software upscaling to look sharper without putting strain on a GPU. This feature is gaining developer support, but there aren’t a huge number of games out there yet that have implemented it. Running at 1440p and using the Ultra High preset without FSR enabled, Anno 1800’s in-game benchmark reported an average frame rate of 52.94fps. At the Ultra Quality FSR level, that went up to 71.03fps, and at the Performance level, the result was a remarkable 100.83fps. Image quality did degrade visibly at the Performance level, but as you can see, you don’t have to go to this extreme to have a very playable experience.

Godfall is also one of the first FSR-enabled games. Set to 1440p at the Epic quality preset, the game managed 35.2fps which is not as smooth as most gamers would like. The Ultra Performance FSR level took that up to 52.7fps which was quite a bit better. Performance mode brought that up to a very substantial 70.3fps, but with major loss in image quality. You might want to play around with game quality as well as FSR level settings to find a balance.

The ASRock Phantom Gaming Radeon RX 6600 XT uses its enormous heatsink effectively, and so the three fans make barely any sound when gaming. They might spin

radeon rx6600xt lights ndtv radeon

The RGB LED effects might not be to everyone’s tastes but they’re controllable in software

up to their highest speed only when really stressed in benchmarks, but even so there’s no noise. When not needed, the fans spin down and stay completely silent. There’s also no jet of hot air being pushed out the back.

Verdict

The Radeon RX 6600 XT GPU is generally on par with or marginally faster than the GeForce RTX 3060. It comes in at a slightly higher official MSRP, and although that’s already quite a lot for a GPU at the 1080p level, it might have been understandable in normal times. However, the simple fact is that MSRPs mean absolutely nothing right now. While extremely difficult, it is at least possible to buy Nvidia’s Founders’ Edition cards directly from the distributor in India at its official price, and AMD offers no such arrangement. In the open market, the ASRock Phantom Gaming Radeon RX 6600 XT sells for slightly over Rs. 60,000 which is plainly ludicrous. One other brand, Sapphire, has a Radeon RX 6600 XT model listed online at around Rs. 48,000, but most others are priced closer to the ASRock card. On top of that, they’re all out of stock.

Although AMD has delivered good performance, there’s no quick or easy way to get it into the hands of Indian gamers. It’s a pity, because this could have been a great time for gamers, with plenty of high-profile titles on the horizon, and features like ray tracing and FSR that give people better experiences than they might have anticipated.

The Radeon RX 6600 XT is not a bad GPU, but the MSRP is already pushing the limit of how much you should pay for one if you can find it. ASRock’s Phantom Gaming card, in particular, would be a good candidate, as long as you have a roomy PC case and like the looks of it, but the GPU is more of a differentiating factor than the brand selling you a graphics card based on it.

ASRock Phantom Gaming Radeon RX 6600 XT
Price: Rs. 60,400 (MOP)

Pros

  • Good performance at 1080p and higher in some games
  • Quiet fans, no noise

Cons

  • Extremely expensive
  • Oversized, heavy cooler

Ratings (out of 5)

  • Performance: 4
  • Value for Money: 2
  • Overall: 3

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Microsoft Partners With Inworld to Bring AI Game Development Tools to Xbox

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Microsoft Partners With Inworld to Bring AI Game Development Tools to Xbox


Microsoft is teaming up with Inworld AI to create game development tools for Xbox, enabling developers to create characters, generate entire scripts and quests, and more. The multi-year deal brings an AI design copilot and an AI character runtime engine to the forefront, both of them being totally optional to use and to varying degrees. Of course, the use of AI in art has been criticised by many for simply lacking originality, in addition to running the risk of fewer jobs for artists — a growing fear among many considering the alarming number of layoffs seen at game studios this year in an attempt to cut costs.

“At Xbox, we believe that with better tools, creators can make even more extraordinary games,” Haiyan Zhang, GM, Xbox Gaming AI, said in a blog post. “This partnership will bring together: Inworld’s expertise in working with generative AI models for character development, Microsoft’s cutting-edge cloud-based AI solutions including Azure OpenAI Service, Microsoft Research’s technical insights into the future of play, and Team Xbox’s strengths in revolutionizing accessible and responsible creator tools for all developers.”

The aforementioned AI design copilot is a toolset that will help game designers turn prompts into scripts and dialogue trees. In contrast, the character runtime will enable dynamically generated plot beats and quests. We’ve already seen heavy AI integration in games by way of procedural generation — a more recent example being the 1000+ planets in Starfield. Not to mention, enemy AI has been around for way longer.

Inworld made headlines in August when it launched a modded story mode for Grand Theft Auto V, Sentient Streets, in which players had to investigate the rise of a bizarre AI-worshipping cult — a segment loaded with characters that spoke in AI-generated dialogue, on the fly. The mod was later taken down by publisher Take-Two, leaving a permanent strike on the creator Bloc’s YouTube channel. As per The Verge, Inworld’s AI technology can also be used for narration in top-down RPGs to warn players about any events awaiting off-screen and respond to questions like we’ve seen in the past year with AI chatbots like ChatGPT and Bing Chat. Microsoft has also been heavily banking on artificial intelligence, having made a $10 billion (about Rs. 83,254 crore) investment in OpenAI. The company has also integrated AI tools into its popular suite of services and also added an AI copilot to Windows.

Despite being a Microsoft-affiliated AI toolset, it would be interesting to see whether titles using them will be allowed to thrive on other platforms. In July, Valve claimed that it would be cracking down on games that included AI-generated assets if the developer didn’t own the copyright to the piece of art. For the uninitiated, when you insert a prompt to create something in AI, the software simply repurposes existing assets found online and mushes them together — basically stealing from other artists and writers without appropriate commercial licenses. Infringing them would lead to the game not being distributed on Steam, forcing the developers to seek proper licenses for the asset by reaching out to the AI companies involved. It’s unclear how Microsoft’s partnership will play out — as long as AI content is being used as a catalyst to innovate and create something new, it should be fine.


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BSNL Offers Free 4G SIM Upgrade: Here’s How to Get It

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BSNL Offers Free 4G SIM Upgrade: Here’s How to Get It


BSNL (Bharat Sanchar Nigam Limited) is a state-owned telecommunication company in India. Earlier this year in May, the government said that the firm started rolling out 4G services in the country. By December, the networks were said to be upgraded to 5G. However, at the India Mobile Congress, BSNL chairman P K Purwar said that the company will launch 4G services in December and then roll it across the country by June 2024. The chairman added that the 5G upgrades will take place after June next year.

In a post on X shared by BSNL’s Andhra Pradesh (@bsnl_ap_circle) unit, the company confirmed that BSNL users can upgrade their older 2G or 3G SIMs to a 4G SIM for free. Not only will the upgrade be free, but a promotional image shared with the post suggests that users who opt for the upgrade will also receive 4GB of free data that will be valid for three months. It is speculated that BSNL is aiming to boost its upcoming 4G services with this offer. The announcement was first spotted by Telecom Talk.

To access the free data offer and the free upgrade, BSNL users are requested to get in touch with executives at BSNL’s Customer Service Centre, franchisee or retailer stores, or contact one of their Direct Selling Agents (DSA). The promo image also adds in a finer print that the offer is available with certain terms and conditions, but hasn’t detailed any, so far.

Reliance’s Jio recently launched the 4G-supported Bharat B1 feature phone in India. The handset is priced at Rs. 1,299 in India. Alongside 4G connectivity, the phone comes with JioCinema and JioSaavn applications pre-installed.

The Jio Bharat B1 is equipped with the JioPay application, which is said to allow users to make UPI payments. Aiming to increase accessibility, the phone supports 23 languages overall, including multiple regional languages.


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Realme GT 5 Pro Teased to Feature 3,000 Nits Display; More Details Revealed

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Realme GT 5 Pro Teased to Feature 3,000 Nits Display; More Details Revealed


Realme GT 5 Pro’s launch date is not far away. The Chinese smartphone brand on Tuesday (November 7) confirmed the arrival of the new GT series smartphone in its home country. The Realme GT 5 Pro is teased to come with a display with over 3000 nits of peak brightness. It is also confirmed to pack a larger heat dissipation area for thermal management. The handset will ship with Qualcomm’s new Snapdragon 8 Gen 3 SoC. The Realme GT 5 Pro is expected to come as a successor to the Realme GT 5 that debuted in China in August.

Realme, via Weibo, announced the arrival of the Realme GT 5 Pro in China. The display of the handset is confirmed to offer 3000 nits peak brightness. It has also been teased to offer heat dissipation with a surface area of around 10,000mm2. It is confirmed to ship with Qualcomm’s new Snapdragon 8 Gen 3 SoC. The post doesn’t specify the exact launch date of the smartphone, however, given the release of the teasers, the launch could be just around the corner.

The Realme GT 5 Pro has been in the news a lot lately. It is expected to feature a 6.78-inch (1,264×2,780 pixels) AMOLED display and is tipped to come in 8GB, 12GB, and 16GB RAM options along with 128GB, 256GB, 512GB, and 1TB inbuilt storage options.

For optics, the Realme GT 5 Pro is said to have a triple rear camera unit comprising two 50-megapixel sensors and an 8-megapixel shooter at the rear. The camera setup might include a Sony LYTIA LYT808 sensor, an OmniVision OV08D10 secondary sensor, and a Sony IMX890 telephoto sensor. For selfies, there could be a 32-megapixel sensor at the front. It is said to carry a 5,400mAh battery with support for 100W wired charging and 50W wireless charging.

The Realme GT 5 Pro is expected to come with upgrades over Realme GT 5. The latter was launched in China in August with a price tag of CNY 2,999 for the base model with 12GB of RAM and 256GB of storage.


The Motorola Edge 40 recently made its debut in the country as the successor to the Edge 30 that was launched last year. Should you buy this phone instead of the Nothing Phone 1 or the Realme Pro+? We discuss this and more on Orbital, the Gadgets 360 podcast. Orbital is available on Spotify, Gaana, JioSaavn, Google Podcasts, Apple Podcasts, Amazon Music and wherever you get your podcasts.
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